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HomeFilm - Photo Courses Character Modeling and Sculpting in Zbrush by Phil Ebiner
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Character Modeling and Sculpting in Zbrush by Phil Ebiner

Rated 5.00 out of 5 based on 1 customer rating
(1 customer review)

49.00$ Original price was: 49.00$.25.00$Current price is: 25.00$.

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Category: Film - Photo Courses Tags: Character Modeling and Sculpting in Zbrush, Phil Ebiner, Phil Ebiner - Character Modeling and Sculpting in Zbrush
  • Description
  • Reviews (1)
Description

Character Modeling and Sculpting in Zbrush by Phil Ebiner

Description

Jump into 3D Game Development and Learn Character Sculpting in Zbrush with this Complete Beginner Course!

Do you want to learn how to make 3D characters for games or movies?

One of the first steps in the 3D game development workflow is to model and sculpt the character in ZBrush.

With this course, you’ll learn how to get started with ZBrush to sculpt your own characters, props or any other game assets. This is the only course you need to get started with Zbrush!

What will you learn in this course?

This Character Modeling and Sculpting in Zbrush course will help you learn the necessary tools and techniques to jump start your career in the creative world of Game Development. You will not only learn how to create amazing game art, but you will also develop the ability to understand and apply current industry workflows and tools that top tier industry professionals utilize to create some of the most memorable AAA gaming titles.

In this course, we will take you through the powerful software tool that is Zbrush.

Zbrush is the 3d Artists swiss army knife, acting as the industry standard modeling and sculpting package an all in one program! It is paramount that any game development artist planning on working in the gaming industry as a, 3d Modeler, 3d Character Artist, Environment Artist, and any 3d Content Creation related job learn Zbrush! This Character Modeling and Sculpting in Zbrush course will provide you with the tools to create an assortment of 3d game assets. We will specifically teach you how to model and sculpt within the software by covering Zbrush at an introductory level, allowing beginners to get started in this creative field.

Topics that we cover throughout the length of this course will range from the ZModeler, which acts as Zbrush’s box modeling tool, to Dynamesh, which allows digital sculptors the ability to endlessly sculpt digital clay by dynamically remeshing the sculpted geometry. We will get down to the core fundamentals that make this software so powerful while making it understandable to any artist looking to learn game development.

Key topics covered in this course:

Don’t worry if you don’t know what the following terms mean – you’ll learn everything in the course!

  • The Zbrush interface
  • Lightbox presets
  • Viewport controls
  • Primitives and Polymesh 3D
  • Brush palette
  • Core Brushes
  • Dynamesh
  • ZRemesher
  • Symmetry with Mirror and Weld
  • Backface Masking
  • Lazy Mouse
  • Masking Brushes
  • Clipping and Trim Brushes
  • Gizmo Move Tool
  • Transpose Tool
  • Subtools
  • Splitting Geometry
  • Polygroups
  • Sculptris Pro
  • and so much more!

Who is your instructor?

This course is a collaboration between Video School Online (one of the top-rated and most popular course creators online) and Class Creatives who are 3D game industry veterans with over 20 years of experience for studios such as Naughty Dogg, Guerilla Games, Sucker Punch, Google, Disney and more.

We are committed to making this the best and easiest course for getting started with character sculpting in ZBrush. If you ever get stuck or need help, we’ll be here to support you.

Class Creatives have put everything we have into making this the best Zbrush course out there, one that takes you from absolute beginner to advanced user. We have seen a lot of courses teaching this software, but not at the professional level necessary to acquire a job, or to apply the skills within a production pipeline.

Our 30-Day 100% Moneyback Guarantee

There’s no reason to hesitate enrolling today. You can test out the course, and if it isn’t the right course for you, get your money back!

Click that enroll button and we’ll see you inside!

Your Instructor

 

Phil Ebiner

Phil Ebiner

My passion is inspiring people through online courses. Since 2012, over 300,000 students have taken my online courses – and I’m so grateful to every single one of you.

I graduated with a Bachelor’s Degree in Film and Television Production from Loyola Marymount University, Los Angeles. Over the past 5 years, I’ve shot and edited thousands of videos that have played everywhere from the movie screen and television to film festivals and YouTube.

Course Curriculum

 

Introduction
  •  
    Start

    Welcome to Class (2:06)

  •  
    Start

    What is 3d Character Creation? (1:40)

  •  
    Start

    How to Get Zbrush (4:08)

  •  
    Start

    Setting Up a Wacom Tablet (5:16)

  •  
    Start

    Download the Course Project FIles

Zbrush Basics – Interface and Setup
  •  
    Start

    Understand the Zbrush Interface (1:14)

  •  
    Start

    Lightbox Presets (4:03)

  •  
    Start

    Viewport Controls (6:36)

  •  
    Start

    Primitives and Polymesh 3D (4:48)

  •  
    Start

    Understand the Canvas (5:55)

  •  
    Start

    How to Set Up a Scene (4:16)

Technical Tips to Improve Your Zbrush Workflow
  •  
    Start

    Gizmo (5:20)

  •  
    Start

    Transpose Tool (6:29)

  •  
    Start

    Subtools (5:01)

  •  
    Start

    Splitting Geometry (4:27)

  •  
    Start

    Polygroups (8:11)

  •  
    Start

    Scuptris Pro (5:07)

  •  
    Start

    Gizmo Deformers (5:30)

  •  
    Start

    Mirror (2:23)

  •  
    Start

    Customize Your User Interface (UI) (7:30)

  •  
    Start

    Custom Hot Key Menu (9:42)

 

Introductory Exercises
  •  
    Start

    Quick Study – Sculpts (19:10)

  •  
    Start

    Saving ZTools (3:47)

  •  
    Start

    Polypaint (8:11)

  •  
    Start

    Modeling Props (20:43)

  •  
    Start

    Detailing the Prop (27:35)

Course Conclusion
  •  
    Start

    Course Recap and Next Steps (5:12)

  •  
    Start

    Thank You (1:17)

Preview Information: 
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Phil Ebiner – Character Modeling and Sculpting in Zbrush Available now at Vincourse.com
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Reviews (1)

1 review for Character Modeling and Sculpting in Zbrush by Phil Ebiner

  1. Rated 5 out of 5

    tristian – June 22, 2020

    This is Digital Download service, the course is available at Coursecui.com and Email download delivery.

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